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# game-music-emu
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#### Description
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{**When you're done, you can delete the content in this README and update the file with details for others getting started with your repository**}
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#### Software Architecture
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Software architecture description
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#### Installation
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1. xxxx
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2. xxxx
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3. xxxx
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#### Instructions
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1. xxxx
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2. xxxx
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3. xxxx
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#### Contribution
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1. Fork the repository
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2. Create Feat_xxx branch
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3. Commit your code
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4. Create Pull Request
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#### Gitee Feature
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1. You can use Readme\_XXX.md to support different languages, such as Readme\_en.md, Readme\_zh.md
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2. Gitee blog [blog.gitee.com](https://blog.gitee.com)
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3. Explore open source project [https://gitee.com/explore](https://gitee.com/explore)
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4. The most valuable open source project [GVP](https://gitee.com/gvp)
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5. The manual of Gitee [https://gitee.com/help](https://gitee.com/help)
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6. The most popular members [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
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README.md
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# game-music-emu
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#### 介绍
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{**以下是码云平台说明,您可以替换此简介**
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码云是 OSCHINA 推出的基于 Git 的代码托管平台(同时支持 SVN)。专为开发者提供稳定、高效、安全的云端软件开发协作平台
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无论是个人、团队、或是企业,都能够用码云实现代码托管、项目管理、协作开发。企业项目请看 [https://gitee.com/enterprises](https://gitee.com/enterprises)}
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#### 软件架构
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软件架构说明
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#### 安装教程
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1. xxxx
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2. xxxx
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3. xxxx
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#### 使用说明
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1. xxxx
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2. xxxx
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3. xxxx
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#### 参与贡献
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1. Fork 本仓库
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2. 新建 Feat_xxx 分支
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3. 提交代码
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4. 新建 Pull Request
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#### 码云特技
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1. 使用 Readme\_XXX.md 来支持不同的语言,例如 Readme\_en.md, Readme\_zh.md
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2. 码云官方博客 [blog.gitee.com](https://blog.gitee.com)
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3. 你可以 [https://gitee.com/explore](https://gitee.com/explore) 这个地址来了解码云上的优秀开源项目
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4. [GVP](https://gitee.com/gvp) 全称是码云最有价值开源项目,是码云综合评定出的优秀开源项目
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5. 码云官方提供的使用手册 [https://gitee.com/help](https://gitee.com/help)
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6. 码云封面人物是一档用来展示码云会员风采的栏目 [https://gitee.com/gitee-stars/](https://gitee.com/gitee-stars/)
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BIN
game-music-emu-0.6.1.tar.bz2
Normal file
BIN
game-music-emu-0.6.1.tar.bz2
Normal file
Binary file not shown.
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game-music-emu.spec
Normal file
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game-music-emu.spec
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Name: game-music-emu
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Version: 0.6.1
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Release: 7
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Summary: Video game music file emulation/playback library,Demo player utilizing Game_Music_Emu
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License: LGPLv2+ and MIT
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URL: https://bitbucket.org/mpyne/game-music-emu/wiki/Home
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Source0: https://bitbucket.org/mpyne/game-music-emu/downloads/%{name}-%{version}.tar.bz2
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Provides: libgme = %{version}-%{release} %{name}-player = %{version}-%{release}
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Obsoletes: %{name}-player < %{version}-%{release}
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BuildRequires: gcc-c++ cmake SDL-devel
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%package devel
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Summary: Development files for Game_Music_Emu
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Provides: libgme-devel = %{version}-%{release}
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Requires: %{name} = %{version} pkgconfig
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%description
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Game_Music_Emu is a collection of video game music file simulators that
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supports the following formats and systems:
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* AY ZX Spectrum/Amstrad CPC
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* GBS Nintendo Game Boy
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* GYM Sega Genesis/Mega Drive
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* HES NEC TurboGrafx-16/PC Engine
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* KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
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* NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
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* SAP Atari systems using POKEY sound chip
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* SPC Super Nintendo/Super Famicom
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* VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
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%description devel
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This package contains files needed to compile code which uses Game_Music_Emu.
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%prep
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%autosetup -n %{name}-%{version} -p1
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echo -e "\ninstall(TARGETS gme_player RUNTIME DESTINATION %{_bindir})" >> player/CMakeLists.txt
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%build
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%cmake
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%make_build
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%make_build gme_player
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%install
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%make_install
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cd player
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%make_install
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%post -p /sbin/ldconfig
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%postun -p /sbin/ldconfig
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%files
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%doc changes.txt license.txt readme.txt
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%{_libdir}/libgme.so.*
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%{_bindir}/gme_player
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%files devel
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%doc design.txt gme.txt
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%{_libdir}/libgme.so
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%{_includedir}/gme/
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%{_libdir}/pkgconfig/libgme.pc
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%changelog
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* Thu Nov 28 2019 yangjian<yangjian79@huawei.com> - 0.6.1-7
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- Package init
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