lua/backport-C-functions-can-be-tail-called-too.patch
2023-11-14 15:02:09 +08:00

118 lines
4.4 KiB
Diff

From 04e19712a5d48b84869f9942836ff8314fb0be8e Mon Sep 17 00:00:00 2001
From: Roberto Ierusalimschy <roberto@inf.puc-rio.br>
Date: Mon, 14 Jun 2021 13:28:21 -0300
Subject: [PATCH] C functions can be tail called, too
A tail call to a C function can have the behavior of a "real" tail
call, reusing the stack frame of the caller.
---
src/ldo.c | 43 +++++++++++++++++++++++++------------------
src/lvm.c | 9 +--------
4 files changed, 29 insertions(+), 29 deletions(-)
diff --git a/src/ldo.c b/src/ldo.c
index a410461b..38540561 100644
--- a/src/ldo.c
+++ b/src/ldo.c
@@ -478,12 +478,31 @@ void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
** (This is done only when no more errors can occur before entering the
** new function, to keep debug information always consistent.)
*/
-static void moveparams (lua_State *L, StkId prevf, StkId func, int narg) {
+static void moveparams (lua_State *L, StkId prevf, StkId func) {
int i;
- narg++; /* function itself will be moved, too */
- for (i = 0; i < narg; i++) /* move down function and arguments */
+ for (i = 0; func + i < L->top; i++) /* move down function and arguments */
setobjs2s(L, prevf + i, func + i);
- L->top = prevf + narg; /* correct top */
+ L->top = prevf + i; /* correct top */
+}
+
+
+static CallInfo *prepCallInfo (lua_State *L, StkId func, int nresults,
+ int delta1, int mask) {
+ CallInfo *ci;
+ if (delta1) { /* tail call? */
+ ci = L->ci; /* reuse stack frame */
+ ci->func -= delta1 - 1; /* correct 'func' */
+
+ ci->callstatus |= mask | CIST_TAIL;
+ moveparams(L, ci->func, func);
+ }
+ else { /* regular call */
+ ci = L->ci = next_ci(L); /* new frame */
+ ci->func = func;
+ ci->nresults = nresults;
+ ci->callstatus = mask;
+ }
+ return ci;
}
@@ -512,11 +531,8 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int nresults, int delta1) {
int n; /* number of returns */
CallInfo *ci;
checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
- L->ci = ci = next_ci(L);
- ci->nresults = nresults;
- ci->callstatus = CIST_C;
+ ci = prepCallInfo(L, func, nresults, delta1, CIST_C);
ci->top = L->top + LUA_MINSTACK;
- ci->func = func;
lua_assert(ci->top <= L->stack_last);
if (l_unlikely(L->hookmask & LUA_MASKCALL)) {
int narg = cast_int(L->top - func) - 1;
@@ -536,16 +552,7 @@ CallInfo *luaD_precall (lua_State *L, StkId func, int nresults, int delta1) {
int nfixparams = p->numparams;
int fsize = p->maxstacksize; /* frame size */
checkstackGCp(L, fsize, func);
- if (delta1) { /* tail call? */
- ci = L->ci; /* reuse stack frame */
- ci->func -= delta1 - 1; /* correct 'func' */
- moveparams(L, ci->func, func, narg);
- }
- else { /* regular call */
- L->ci = ci = next_ci(L); /* new frame */
- ci->func = func;
- ci->nresults = nresults;
- }
+ ci = prepCallInfo(L, func, nresults, delta1, 0);
ci->u.l.savedpc = p->code; /* starting point */
ci->top = func + 1 + fsize;
for (; narg < nfixparams; narg++)
diff --git a/src/lvm.c b/src/lvm.c
index 485b9caa..62ff70da 100644
--- a/src/lvm.c
+++ b/src/lvm.c
@@ -1636,7 +1636,6 @@ void luaV_execute (lua_State *L, CallInfo *ci) {
updatetrap(ci); /* C call; nothing else to be done */
else { /* Lua call: run function in this same C frame */
ci = newci;
- ci->callstatus = 0;
goto startfunc;
}
vmbreak;
@@ -1655,16 +1654,10 @@ void luaV_execute (lua_State *L, CallInfo *ci) {
lua_assert(L->tbclist < base); /* no pending tbc variables */
lua_assert(base == ci->func + 1);
}
- if (luaD_precall(L, ra, LUA_MULTRET, delta + 1)) { /* Lua function? */
- ci->callstatus |= CIST_TAIL;
+ if (luaD_precall(L, ra, LUA_MULTRET, delta + 1)) /* Lua function? */
goto startfunc; /* execute the callee */
- }
else { /* C function */
updatetrap(ci);
- updatestack(ci); /* stack may have been relocated */
- ci->func -= delta; /* restore 'func' (if vararg) */
- luaD_poscall(L, ci, cast_int(L->top - ra)); /* finish caller */
- updatetrap(ci); /* 'luaD_poscall' can change hooks */
goto ret; /* caller returns after the tail call */
}
}
--
2.33.0