#ifndef CONNECTION_HANDLER_INCLUDED #define CONNECTION_HANDLER_INCLUDED /* Copyright (c) 2007, 2013, Oracle and/or its affiliates. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; version 2 of the License. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, 51 Franklin Street, Suite 500, Boston, MA 02110-1335 USA */ #include "my_global.h" // uint class THD; class Channel_info; class Connection_handler_manager; /** This abstract base class represents how connections are processed, most importantly how they map to OS threads. */ class Connection_handler { protected: friend class Connection_handler_manager; Connection_handler() {} virtual ~Connection_handler() {} /** Add a connection. @param channel_info Pointer to the Channel_info object. @note If this function is successful (returns false), the ownership of channel_info is transferred. Otherwise the caller is responsible for its destruction. @return true if processing of the new connection failed, false otherwise. */ virtual bool add_connection(Channel_info* channel_info) = 0; /** @return Maximum number of threads that can be created by this connection handler. */ virtual uint get_max_threads() const = 0; }; #endif // CONNECTION_HANDLER_INCLUDED